Saturation is a FPS for the PC, developed by 99% Studios.
Saturation is a first person shooter set in a world almost completely void of colour. In Saturation you are pitted against a horde of nearly invisible monsters that you must hunt by painting the world around you. The game features the main hunt game mode and a secondary "creative" mode, allowing you free range to paint the world as you please.
It features both Single player and Co-op modes.
My role in the project was to create the painting system, 3D models for environment, level design, particle effects, sounds, 2D textures, and any other assets when needed.
www.facebook.com/SaturationGame
- Particle Systems
- 3D Models
- 2D texture creation
- Sound
- Level Development
- Weapon/Painting Scripting
- Maya
- Mudbox
- Photoshop
- Unreal Development Kit 3 (UDK 3)
- Pro Tools